![quake 3 no textures quake 3 no textures](http://aspecmaps.free.fr/Turok2EX/Retextured/byGaelRomanet/Port_of_Adia/Port_of_Adia_Screenshot_1.png)
flexible vertex buffer memory management to allow loading huge maps.greatly reduced API overhead (call/dispatch ratio).anisotropic filtering ( \r_ext_texture_filter_anisotropic).high-quality per-pixel dynamic lighting.tons of bug fixes and other improvementsīased on Quake-III-Arena-Kenny-Edition with many additions:.non-intrusive support for SDL2 backend (video, audio, input), selectable at compile time.reworked Zone memory allocator, no more out-of-memory errors.raised filesystem limits (up to 20,000 maps can be handled in a single directory).improved server-side DoS protection, much reduced memory usage.significally reworked QVM (Quake Virtual Machine).\video-pipe - to use external ffmpeg binary as an encoder for better quality and smaller output files.\in_minimize - hotkey for minimize/restore main window (win32-only, direct replacement for Q3Minimizer).unlagged mouse events processing, can be reverted by setting \in_lagged 1.
![quake 3 no textures quake 3 no textures](https://static.wikia.nocookie.net/openarena/images/8/88/BazookaQ3_01.jpg)
raw mouse input support, enabled automatically instead of DirectInput( \in_mouse 1) if available.
![quake 3 no textures quake 3 no textures](https://4.bp.blogspot.com/-vUPCKikFvSo/WXtczn_vJ5I/AAAAAAAAFso/ZS5gyVzAwk8ZG0L4GIbYWG__Rxb0Scy8QCLcBGAs/s1600/ff12_remaster_cover.jpg)
This repository does not contain any game content so in order to play you must copy the resulting binaries into your existing Quake III Arena installation
#Quake 3 no textures download#
Go to Releases section to download latest binaries for your platform or follow Build Instructions It is based on last non-SDL source dump of ioquake3 with latest upstream fixes applied. This is a modern Quake III Arena engine aimed to be fast, secure and compatible with all existing Q3A mods.